![]() Let the Characters Drive the Adventureįrom the first session zero of our campaign, my Wild Beyond the Witchlight game focused on the characters. ![]() The only exception to this might be chapter 5: Palace of Heart's Desire which I describe later. This, to me, is the difference between a good adventure and a bad one - how much do I have to change an adventure to make it playable instead of changing what I want to change just to customize it for my group. I changed it plenty, but the changes I made were ones I wanted to make not ones I felt like I had to make. Moreso than other hardcover adventures, I didn't feel like I needed to modify much of Wild Beyond the Witchlight. Note, this article contains spoilers for Wild Beyond the Witchlight. If you prefer videos, here's a YouTube playlist with a chapter-by-chapter breakdown of Wild Beyond the Witchlight. ![]() I don't think I really understand what an adventure brings to the table until I run it and wanted to share these experiences and offer a few tips for making the most of it. I had the distinct pleasure of running the Wizards of the Coast hardcover adventure Wild Beyond the Witchlight for my home group and I loved it. In addition, each build will also feature more sex animations, poses for photo mode, and customization options.New to Sly Flourish? Start Here! Experiences Running Wild Beyond the Witchlight Over time, we will be venturing into turning the game more and more into an RPG with each update, introducing features you would expect like skills, crafting, alchemy, and management of your own house as well. But not anymore! Now, they’ll do their own thing to jump in on the fun.Ĭum has also been given a facelift, leaving a mess on anything it touches for a short time after climaxing while also improving the overall visual representation of the gooey goodness.īut what’s coming up next? After spending too much time as a walking simulator with sex in it, we’re finally beginning to get into the nitty gritty of the game… Combat! The next build will feature a new monster enemy and some basic moves to kill it with. Before they’d stand around looking at you with a confused face…. NPCs are now capable of having sex with each other, or just enjoy the show if someone else is already having some fun nearby. Whether you support the project or not, you can check back here at the start of each month for more updates on The Lustland Adventure. $10 patrons get the most recent experimental build with all the in-progress features (like the ones previewed in the video above), while $5 Patrons get the second to last build (meaning $5 patrons just recently got access to the build we covered in February). The demo doesn’t have all the new features previewed above, but if you enjoy what you see, you can check out Lord-Kvento’s Patreon page for more. Take the demo for a spin to see if it’s something up your alley. If your cock is more normal-sized, the girls will carefully caress it with their lips.īy the way, if you’re new to this project, and curious on what it’s about, we have a free demo on the Affect3D Store. For example, if your cock is set to the maximum size, the NPC will open wide to suck it. For the penetration update, the characters’ animation will now change based on the size of what’s being inserted into them. The key additions this time are dynamic penetration and NPC sex interactions. If you read last month’s update, you’ll see that Lord-Kvento and the team were able to complete everything they planned to and get it added to the build. The video above showcases what’s new in the most recent, public build and what you can expect to see. ![]() Hello everyone! In this month’s update we’ll go into the new features and improvements added to Lord-Kvento’s in-development sex game, The Lustland Adventure.
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